Back to the Grimoire

Modes and multiplayer

A game of BROODZ fits on a sixteen cell board and a clock. Everything else is racing rules.

The gesture

You swipe in one direction: the whole brood travels that way in a single move. Two creatures of the same tier that meet merge into one of the tier above, and your score rises by the value you got.

On every accepted move, a new small creature settles on a free cell. Once no swipe changes anything, your nest is stuck and your run stops there.

The same luck for everyone

That is the BROODZ promise: inside a room, every player is dealt the same creatures, in the same order, at the same moments. Nobody got better draws than you.

The server is the only referee: it holds the clock, applies the moves and decides the standings. Your phone only draws what it is told.

The two game types

Score sprint: when the buzzer drops, the biggest score wins.

Target race: the first player to hatch the target creature wins on the spot. If nobody gets there before the buzzer, scores settle it.

In both cases the host sets the duration between 1 and 10 minutes.

Available targets: Basker (64), Horn (128), Gore (256), Spire (512)

How two players are separated

Score first. On a tie, the highest creature reached. Still tied, whoever played the fewest moves goes ahead.

The winner of a target race takes first place outright: they finished the race.

The rooms

Multiplayer is open from the very first login. Create a room, join someone else's, or watch it without sitting down.

A room seats up to 6 players, with no condition and no size picker. There is no Start button: everyone declares themselves ready and the match starts on its own after a short countdown.

Leaving a running match is final: your seat freezes with your score and you cannot come back. A dropped connection is another story, you return to your seat.

The bots

The host can fill the room with up to 5 bots, set to 4 difficulty levels. They play on the same engine and with the same cards as humans.

A single seat room with no bot and no rival plays as free practice: with no opponent, there are no cards in play.

The spectators

You can follow a match without playing it. A spectator sees the nest of the seat they picked and moves from one player to the next with a horizontal swipe.

Never in the Quests: a page never shows a rival's nest.

The Hall Of Fame

The public board is cumulative: every finished match adds its score to it. A Quest page counts, won or lost, and a replay counts too.

Two exceptions: a match against bots outside the Quests banks nothing, and neither does walking out mid match.